Both skills were run through Claude twice: once on a fixed brief without the skill, once with it. The briefs differ because each is written for the job the skill claims to do, so compare each skill against its own baseline, then decide which difference matters for your work.
“Design a set of launch banners for Brightline Coffee's new cold brew cans, as one HTML page showing each banner at its real size: a 1200x628 social ad, a 1080x1080 square post, a 728x90 leaderboard, and a 1600x500 website hero. Price $3.50 a can, in stores June 1.”
Skill commit
bf41cbc
Without the skillWith banner-design
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Without, runWith banner-design, run3 independent runs per side, none selected by hand.
Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.
“We are designing the order state model for a food delivery app. An order can be placed, accepted by the restaurant, being prepared, ready for pickup, picked up by a courier, and delivered. The customer can cancel until the restaurant starts preparing; the restaurant can cancel at any time before pickup; a cancellation after payment triggers a refund, partial if food was already prepared. We are not sure this logic is right. Build a throwaway prototype as a single HTML page that lets someone on the team drive an order through these states and see where the rules break or get confusing.”
Skill commit
5beb35b
Without the skillWith prototype
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Without, runWith prototype, run3 independent runs per side, none selected by hand.